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News :. Halo 3 Bungie Weekly Update

Auto Update is Released!

As Bungie announced earlier this week, the autoupdate was released. If you haven’t signed into Halo 3 on Live since the Wednesday release you’ll gently prompted when the game fires up to update the game, after a couple of moments a progress bar should fill and the game will restart, at this point you should see 1.1 on your title screen – that is one way of making sure you’ve received the Update, the other, less gentle explanation being that you won’t be able to play the game over Live without the Update.

Here’s a quick and dirty change list that we posted earlier:

  • Melee contests have been rebalanced
    Dying while performing a melee or weapon lunge will no longer accelerate the dead player
    The Elite Commando shoulder armor variant has been unlocked for all players
    Improved the “Prefer Good Connection” option
    Added backend hopper support for DLC custom game variants
    Fixed a problem with the Theater when a player tried to view a saved film for a DLC map he or she doesn’t own
    Fixed a UI error in the Theater when a party leader selects a film that is invalid for a party client
    Fixed a bug that under rare conditions could allow a BXB sequence
    Fixed a Dirty Disc Error that could occur when loading the same DLC map twice in a row
    Added a visible version string to the Halo 3 main menu


Some players have reported issues with being able to load the maps after downloading the Autoupdate. This is an issue related to corrupted cache space on the Xbox 360. If you encounter this issue, where a map freezes at a certain percentage loaded, try restarting Halo 3 while holding down the “A” button and “Up” on the D-pad while the game is booting. Another way to clear the cache on your Xbox 360 is to access your Xbox 360 HDD via the Dashboard’s System Blade. Access the “memory” area and highlight the hard drive. Press Y, X, X, LB, RB, X, X and a message should appear: “Do you want to perform maintenance on your Xbox 360 storage devices?” Additionally, players have reported success for clearing their cache by playing other cache-intensive games, like Oblivion. If clearing the 360’s cache doesn’t work try cleaning the disc or Xbox 360 disc tray. If that doesn't work, try loading a problem map with no HDD attached. If it still doesn't work then all those months of storing your Halo 3 disc in a bag of sand have finally paid off.

Banhammer
The Halo 3 banhammer is fully operational. Bungie has recently updated the Ban Site (www.bungie.net/ban) with a few notes about what will and won't get you banned. The Cheaters out their know their cheating and so does Bungie and they will take action.

The recently announced Ghost Town is one map from the upcoming legendary map pack due later this spring. Bungie has not set an exact date when the map will be released, but the heroic map pack will be free before the legendary map pack is released. In addition to the three Ghost town images Bungie released last week Bungie has released an over head of the map which reveals weapon/equipment/grenade/power-up placements and locations. Keep in mind some weapon/object placements may change.

Starting from the Mongoose in the upper left corner of the screen is one of the two bases (the other is in the bottom right of the image). The “Atrium” area (shown in Image 3) is a long lean hallway with a walkway that connects to the Pump Station building, a three story building with catwalks that exit to the Interior Base (again in the lower right corner) and second level walkways to the Shotgun (where the Bubble Shield sits. From Shotgun spawn, if players head to the left they’ll be able to stay on a path that feeds down into the Overshield and there’s a second level walkway overhead housing the Rocket Launcher and Grenades. Directly to the left and under the Plasma Grenades that spawn near the Rocket Launcher is a tunnel that curves behind and empties almost into the area where the number 2 Camera was taken. You can see the cave it empties from in the “Camera 1” image. The backdoor cave isn’t necessary to reach the base; you can also jump over a small ridge and some debris to reach that base.

The Pump Station building’s main room is a bombed out shell of a structure with "God Rays" filtering through the ceiling - and that top floor has a walkway that leads toward Sniper in the Atrium and a walkway (where the Brute Shot spawns) that leads to the Interior base in the lower right hand corner. That multi-level base has a few connecting walkways that lead to an elevated and dilapidated structure that overlooks Active Camo, and a Gravity Lift spawn and is positioned above a dark hallway that funnels into the Atrium. That Atrium entrance is the camera angle you’re seeing in the Camera 3 screenshot.

For the most part players have quick and dirty methods at their disposal, via quick jumps or equipment to get to the map’s second and third level catwalks and there are long sight lines from the Attackers’ base (Rocket Launcher side) down in front of Atrium and also down the Woods side (Shotgun side).

For now, the only map bungie reveals is Ghost Town, Bungie has plans to soon release Moonlight Sonata and Cotton Ball in the foreseeable future.