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Auto Update
is Released!
As Bungie announced earlier this week,
the autoupdate was released. If you haven’t signed into
Halo 3 on Live since the Wednesday release you’ll gently
prompted when the game fires up to update the game, after
a couple of moments a progress bar should fill and the game
will restart, at this point you should see 1.1 on your title
screen – that is one way of making sure you’ve
received the Update, the other, less gentle explanation being
that you won’t be able to play the game over Live without
the Update.
Here’s a quick
and dirty change list that we posted earlier:
- Melee contests have been rebalanced
Dying while performing a melee or weapon lunge will no longer
accelerate the dead player
The Elite Commando shoulder armor variant has been unlocked
for all players
Improved the “Prefer Good Connection” option
Added backend hopper support for DLC custom game variants
Fixed a problem with the Theater when a player tried to
view a saved film for a DLC map he or she doesn’t
own
Fixed a UI error in the Theater when a party leader selects
a film that is invalid for a party client
Fixed a bug that under rare conditions could allow a BXB
sequence
Fixed a Dirty Disc Error that could occur when loading the
same DLC map twice in a row
Added a visible version string to the Halo 3 main menu
Some players have reported issues with being able to load
the maps after downloading the Autoupdate. This is an issue
related to corrupted cache space on the Xbox 360. If you encounter
this issue, where a map freezes at a certain percentage loaded,
try restarting Halo 3 while holding down the “A”
button and “Up” on the D-pad while the game is
booting. Another way to clear the cache on your Xbox 360 is
to access your Xbox 360 HDD via the Dashboard’s System
Blade. Access the “memory” area and highlight
the hard drive. Press Y, X, X, LB, RB, X, X and a message
should appear: “Do you want to perform maintenance on
your Xbox 360 storage devices?” Additionally, players
have reported success for clearing their cache by playing
other cache-intensive games, like Oblivion. If clearing the
360’s cache doesn’t work try cleaning the disc
or Xbox 360 disc tray. If that doesn't work, try loading a
problem map with no HDD attached. If it still doesn't work
then all those months of storing your Halo 3 disc in a bag
of sand have finally paid off.

Banhammer
The Halo 3 banhammer is fully operational. Bungie has recently
updated the Ban Site (www.bungie.net/ban)
with a few notes about what will and won't get you banned.
The Cheaters out their know their cheating and so does Bungie
and they will take action.
The recently announced Ghost Town is
one map from the upcoming legendary map pack due later this
spring. Bungie has not set an exact date when the map will
be released, but the heroic map pack will be free before the
legendary map pack is released. In addition to the three Ghost
town images Bungie released last week Bungie has released
an over head of the map which reveals weapon/equipment/grenade/power-up
placements and locations. Keep in mind some weapon/object
placements may change.

Starting from the Mongoose in the upper
left corner of the screen is one of the two bases (the other
is in the bottom right of the image). The “Atrium”
area (shown in Image 3) is a long lean hallway with a walkway
that connects to the Pump Station building, a three story
building with catwalks that exit to the Interior Base (again
in the lower right corner) and second level walkways to the
Shotgun (where the Bubble Shield sits. From Shotgun spawn,
if players head to the left they’ll be able to stay
on a path that feeds down into the Overshield and there’s
a second level walkway overhead housing the Rocket Launcher
and Grenades. Directly to the left and under the Plasma Grenades
that spawn near the Rocket Launcher is a tunnel that curves
behind and empties almost into the area where the number 2
Camera was taken. You can see the cave it empties from in
the “Camera 1” image. The backdoor cave isn’t
necessary to reach the base; you can also jump over a small
ridge and some debris to reach that base.
The Pump Station building’s main
room is a bombed out shell of a structure with "God Rays"
filtering through the ceiling - and that top floor has a walkway
that leads toward Sniper in the Atrium and a walkway (where
the Brute Shot spawns) that leads to the Interior base in
the lower right hand corner. That multi-level base has a few
connecting walkways that lead to an elevated and dilapidated
structure that overlooks Active Camo, and a Gravity Lift spawn
and is positioned above a dark hallway that funnels into the
Atrium. That Atrium entrance is the camera angle you’re
seeing in the Camera 3 screenshot.
For the most part players have quick
and dirty methods at their disposal, via quick jumps or equipment
to get to the map’s second and third level catwalks
and there are long sight lines from the Attackers’ base
(Rocket Launcher side) down in front of Atrium and also down
the Woods side (Shotgun side).
For now, the only map bungie reveals
is Ghost Town, Bungie has plans to soon release Moonlight
Sonata and Cotton Ball in the foreseeable future.
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