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Gears of War :. Map: Subway

Subway

The elevation changes in Subway are more gradual than in Process, but once you are at a certain elevation, the variance in height is greater. This means heading to and controlling the higher ground is of utmost importance in Subway—and also why this is the best Gears of War multiplayer map to date.

The built environment of the abandoned subway makes for some interesting combat moments. Multiple railways equal multiple trenches, which can be used uniquely for cover. If there happens to be a subway car occupying said trench, it, too, can be used creatively for cover. The abandoned subway cars not only bridge the gap of these indentations in the earth, but they also inspire heated melee combat, since they are so closed-quarters in nature. Some have only one entrance and exit way, while others continue right on through, which allowed for several occurrences of disgruntled COG Southbounder versus agitated Locust Northbounder.

Of course, there are the usual GoW cover items, such as chunks of concrete and various other rubble, that will keep you covered when not playing around on the trains. There’s also a fair amount of light that creeps through from the surface in Subway. Subway cars also throw off light for effect, and gaping holes in the ceiling allow in splinters of brightness that give this map that signature GoW “beautiful destruction” look.

>> Back to More Gears of War Maps